Chapter Nineteen: The Neighbor

Chapter Nineteen: The Neighbor

Things have been much more relaxed in the dungeon these last few days. The spiders have been busy disguising the secret entrance as just a rock with a bunch of smaller egg sacks on it. I was first going to try to disguise it as the kind of egg you might expect a baby Tiny to crawl out of, but then thought adventurers might actually want to smash something like that. A bunch of smaller sacks on a rock is way less interesting.

In the Secret Base, the kobold and the ants have been hard at work digging, though the kobold basically spent the night after the move over by the spring, cleaning her robe. Which was fine by me. It gave me time to get the ants and spiders to make her a gift of a bed.

I don't know exactly what kobolds like to sleep on, but Id bet theyd prefer something softer than just the floor. I had considered just making a little nest of webbing for her, but decided to make her almost a hammock. I say almost because its not particularly high up, nor is it designed to swing and potentially dump the occupant out on the floor.

Its more like a thick sheet of silk stretched over a divot in the floor. Because thats exactly what it is. I figure it should have enough give for her to be comfortable, and her confused look upon returning with her clean robe was worth the mana spent. When she figured out it was a bed for her, she even smiled over at my core. I like having a Resident.L1tLagoon witnessed the first publication of this chapter on Ñøv€l--B1n.

Oh, Ive gotten my new form of invader now, too. Ive been spending mana on getting more mining nodes growing. Ive got copper, iron, marble, and a minor green gem. It says its peridot, but I thought that was yellow? Whatever it is, the Delvers love it. And so do the gremlins.

The gremlins are little twisted bipedal things, makes me think of a scaled lemur or something. Thankfully, the slimes seem to love the things, and the dire rats like them, too. I dont know if the spiders dont like them, or if they just have difficulty hunting them, but Ive only seen a few spiders get one.

They love to go after the various mining nodes, and since I dont get any mana for them sneaking off with some, I do my best to keep that from happening. Ive also had a few more Delvers from the deep wander in, but theyve all been less interesting than the first pair. Theyre mostly various critters that I can quickly defeat, and most run away from encounters, and then away from my demesne.

Works for me.

What doesnt work for me is some of the reports Ive been getting from my expedition birbs and bats. Theyve been steadily expanding the map on the wall for a while now, and Ive been steadily expanding the war room to fit it. If I can web a library to a wall to make a sign, I can do the same with a war room to make a map. Anyway, the town is actually pretty big, and it looks like I would not be able to take the whole thing with an expansion, even with that massive price tag. But thats not whats not working.

Theyve found the wall and what looks like a bay to either a lake or ocean. I actually just sent an expedition to see if its salty or fresh. No, seagull invaders dont mean its an ocean. Those pestilence birds will live anywhere with food, not just on beaches. But thats also not whats not working for me. I mean, its technically not working for me, because seagulls suck and I want to know if Im on a lake or an ocean.

No, whats not working is a new label on my map. I mean, it is working, but I dont like what its saying. See, I had never really stopped to wonder why people would be jonesing so hard for herbalism stuff, or for the mining stuff I have now, too. I just figured Id want to have some healing potions if theyre a thing where I lived. Probably wouldnt have helped me with the semi-truck, but still.

There wouldnt be all that demand for my supply just because people want it to put on their mantle or in their medicine cabinets. And if I was the only supplier around, there wouldnt be alchemists and such handy to use what I have. I had never considered that, though people seem to make a lot of healing potions at my workshop, people dont tend to drink a lot of them on my grounds.

But now I know why. The map doesnt lie. It might be vague at some times, but it doesnt lie. And now its showing another dungeon on the other side of the town. My expeditionists say people seem a lot more cautious around it than with me. Im not sure how far Ill trust a birds word on how people act, no matter how many have heard.

Still, itd make sense. Elf guy was very cautious the first couple times he visited, and mentioned something about me potentially being murderous. I had thought he was talking about some other dungeons far away, but now I wonder if its a lot closer to home than I had originally suspected. For what the other dungeon seems to be, I wouldnt be surprised at all if its murderous. I doubt there are many cemetery dungeons that are all sunshine and rainbows.
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